Overview

Name Benjamin Parry
Location Tendo-Shi, United Kingdom
Profile I am a Freelance 3D artist focusing in 3D in print media. I am a young artist that has surrounded myself with the best of the best since I graduated in 2005. I have worked for companies that specialize in print, television and film. I have gathered skills from all varieties of 3D. Work I have created and assisted with, have won awards for design, art direction, craft and illustration. One on one with me means that your voice is heard and the job gets done just as you imagined it.
Services I specialize in high quality 3D for print media. I create photorealistic 3D modeling and texturing. I can help you by creating characters, vehicles, products, text and logos etc; or assist in a current projects. My skill set includes the following. Character design, modeling/sculpting (asset creation), texturing, lighting, rendering and matte painting.


History and Feedback

Overall Rating 0/5
Total Projects 0
Repeat Customers 0/0
Joined 18th June, 2010
Reviews None
Number of Employees

Software used

Modo, Maya, ZBrush, Mudbox, RealFlow, Photoshop,
Hardware used

Typical project value range



Portfolio


Portfolio

This is part of an ad campaign for Sky Digital New Zealand through DDB New Zealand.
Awards:
Caanz Axis Awards; Gold award for Art Direction & Typography. Sliver and Bronze awards for Newspaper Campaign.
Awarded Best Craft from adsoftheworld.com in March 2009
CG Society 3D Choice Gallery award in 2009

Credits are as follows:
Predator - Myself. Modeled in Modo, detailed and textured in ZBrush,
Alien - Andre McGrail, modeled detailed and textured in Modo
Compositing - David Partridge, using Modo and Photoshop
Retouching - Andy Salisbury using Photoshop,
Art Director - Gavin Siakimotu
alien, predator..
This is part of an ad campaign for Sky Digital New Zealand through DDB New Zealand.

Awards:
Caanz Axis Awards; Bronze awards for Art Direction & Typography,Newspaper Campaign, and Newspaper Single.
CG Society 3D Choice Gallery award in 2009

Credits are as follows:
Predator - Myself. Modeled in Modo, detailed and textured in ZBrush,
Alien - Andre McGrail, modeled detailed and textured in Modo
Compositing - David Partridge, using Modo and Photoshop
Retouching - Andy Salisbury using Photoshop,
Art Director - Gavin Siakimotu
ailen, predator..
This was part of an All Blacks campaign in 2007 for Adidas/NZ Rugby Union through the agencies TBWA and TEQUILA.

Awards: This image was in the top 3 finalist in the Caanz Axis Awards in 2008 for Image (including photography/illustration/retouching)

Credits are as follows:
Creative: Corey Chalmers
Photographer: Ross Brown
Modeling and Tiki textures: My self and my brother Simon Parry 
Shaders and cliff textures: David Partridge
Retouching - Andy Salisbury
all blacks, ben..
A  model designed for Mad Catz inc. for their new line of Cyborg gaming products. The look of the Cyborg had to fit in with the key design elements of my R.A.T. V8 model that I had previously created for them.
cyborg, mad, ca..
A  model designed for Mad Catz inc. for their new line of Cyborg gaming products. The look of the Cyborg had to fit in with the key design elements of my R.A.T. V8 model that I had previously created for them.
cyborg, mad, ca..
A  model designed for Mad Catz inc. for their new line of Cyborg gaming products. The look of the Cyborg had to fit in with the key design elements of my R.A.T. V8 model that I had previously created for them.
cyborg, mad, ca..
This model was re-designed for Mad Catz Inc for the R.A.T. V8 gaming mouse in their new line of Cyborg gaming accessories.
cyborg, mad, ca..
This character I design to test my skills at basic robotics in early 2007.

This was selected to be published in the world wide annual publication Expose 7 from Ballistic media.
cyborg, mad, ca..
This character was created for the world wide online 3D challenge Dominance War IV. Scourge Of War was designed as a cyborg heavy unit under the machine race.
scourge, war, b..